Creating a Character

1. The first thing to do when creating a character is select a Race and a Class. This will determine how you play the game.

2. You then have 70 points to spread between the six main attributes; Strength, Dexterity, Intelligence, Charisma, Constitution, Perception

3. You can then level up each skill level up to a maximum of level 5, depending on how many points you put into its governing attribute. So, the following bullet point shows how many levels you can put into skills under a certain attribute depending on how many points you put into that attribute. 4. Depending on what class you pick, you can place a certain number of proficiencies into weapon types. The weapon types can be found here, here and here. The following bullet point shows how different levels of proficiency effects how you use that weapon. 5. If you are a class which uses mana, you can select one of the Magic Types to know. Throughout the game, you can learn other types through gameplay.
 * 1 Point: 1 Level
 * 5 Points: 2 Levels
 * 8 Points: 3 Levels
 * 10 Points: 4 Levels
 * 12 Points: 5 Levels
 * 15 Points: 8 Levels
 * 18 Points: 10 Levels
 * 20 Points: 12 Levels
 * 0 proficiency: -10 to hit
 * 1 proficiency: -3 to hit
 * 2 proficiency: -1 to hit
 * 3 proficiency: No buff or debuff
 * 4 proficiency: +1 to hit
 * 5 proficiency +5 to hit.