Class

Class Stats

 * Base Health: The Health this class starts with
 * Movement Allowance: How far this class can move per turn
 * Base Mana: The Mana this class starts with
 * Weapon Proficiency Points: How many weapon proficiency points this class
 * Heaviest armour: The heaviest armour type that class can use.

Barbarian

 * Base Health: 80+Racial Health
 * Movement Allowance: 5+Speed
 * Base Mana: 0
 * Weapon Proficiency Points: 3
 * Heaviest armour: Medium

Bard

 * Base Health: 20+Racial Health
 * Movement Allowance: 4+Speed
 * Base Mana: 50
 * Weapon Proficiency Points: 3
 * Heaviest armour: Light

Druid

 * Base Health: 10+Racial Health
 * Movement Allowance: 3+Speed
 * Base Mana: 100
 * Weapon Proficiency Points: 2
 * Heaviest armour: Cloth

Guardian

 * Base Health: 120+Racial Health
 * Movement Allowance: 2+Speed
 * Base Mana: 0
 * Weapon Proficiency Points: 4
 * Heaviest armour: Heavy

Knight

 * Base Health: 100+Racial Health
 * Movement Allowance: 2+Speed
 * Base Mana: 0
 * Weapon Proficiency Points: 6
 * Heaviest armour: Heavy

Necromancer

 * Base Health: 10+Racial Health
 * Movement Allowance: 2+Speed
 * Base Mana: 140
 * Weapon Proficiency Points: 2
 * Heaviest armour: Cloth

Paladin

 * Base Health: 80+Racial Health
 * Movement Allowance: 4+Speed
 * Base Mana: 0
 * Weapon Proficiency Points: 5
 * Heaviest armour: Heavy

Priest

 * Base Health: 10+Racial Health
 * Movement Allowance: 2+Speed
 * Base Mana: 100
 * Weapon Proficiency Points: 1
 * Heaviest armour: Light

Rogue

 * Base Health: 15+Racial Health
 * Movement Allowance: 6+Speed
 * Base Mana: 0
 * Weapon Proficiency Points: 5
 * Heaviest armour: Medium

Warlock

 * Base Health: 10+Racial Health
 * Movement Allowance: 3+Speed
 * Base Mana: 120
 * Weapon Proficiency Points: 1
 * Heaviest armour: Cloth

Wizard

 * Base Health: 10+Racial Health
 * Movement Allowance: 3+Speed
 * Base Mana: 160
 * Weapon Proficiency Points: 1
 * Heaviest armour: Cloth