Magic Types

Magic Stats

 * Type: What type of magic it is
 * Classes: The classes this type of magic is available to
 * Understanding Level: What level of Understanding is needed to use this type of magic
 * Religion Level: What level of Religion is needed to use this type of magic
 * Prerequisites: What other types of magic must be known before this can be learnt
 * Abilities: What the type of magic allows you to do.

Minor Sorcery

 * Type: Aggressive
 * Classes: Druid, Necromancer, Warlock, Wizard
 * Understanding Level: 1
 * Religion Level: 0
 * Prerequisite: None
 * Abilities: Very basic use of elemental magic. Can manipulate small amounts of fire, air, water or earth.

Major Sorcery

 * Type: Aggressive
 * Classes: Druid, Wizard
 * Understanding Level: 3
 * Religion Level: 0
 * Prerequisite: Minor Sorcery
 * Abilities: More powerful use of elemental magic. Can manipulate large amounts of fire, air, water or earth.

Magnificent Sorcery

 * Type: Aggressive
 * Classes: Wizard
 * Understanding Level: 5
 * Religion Level: 0
 * Prerequisite: Major Sorcery
 * Abilities: Hugely powerful use of elemental magic. Can manipulate huge amounts of fire, air, water or earth.

Basic Divine Healing

 * Type: Healing
 * Classes: Priest, Paladin
 * Understanding Level: 0
 * Religion Level: 2
 * Prerequisite: None
 * Abilities: Very basic use of healing magic. Can heal minor wounds for small amounts of HP.

Powerful Divine Healing

 * Type: Healing
 * Classes: Priest
 * Understanding Level: 2
 * Religion Level: 4
 * Prerequisite: Basic Divine Healing
 * Abilities: Powerful use of healing magic. Can heal major wounds for large amounts of HP.

Songs of Healing

 * Type: Healing
 * Classes: Bard
 * Understanding Level: 1
 * Religion Level: 0
 * Prerequisite: None
 * Abilities: Powerful healing spells that take a turn to cast. Can heal major wounds for large amounts of HP.

Songs of Might

 * Type: Buffing
 * Classes: Bard
 * Understanding Level: 1
 * Religion Level: 0
 * Prerequisite: None
 * Abilities: Powerful buffing spells that take a turn to cast. Make your own and your allies attacks more powerful.

Minor Blood Magic

 * Type: Aggressive
 * Classes: Necromancer, Warlock
 * Understanding Level: 2
 * Religion Level: 0
 * Prerequisite: None
 * Abilities: Very basic use of blood magic, allowing you to curse your opponents and drain life from them.

Major Blood Magic

 * Type: Aggressive
 * Classes: Warlock
 * Understanding Level: 4
 * Religion Level: 0
 * Prerequisite: Minor Blood Magic
 * Abilities: Very powerful use of blood magic, allowing you to curse your opponents and drain more life from them.

Magnificent Blood Magic

 * Type: Aggressive
 * Classes: Warlock
 * Understanding Level: 5
 * Religion Level: 0
 * Prerequisite: Major Blood Magic
 * Abilities: Insanely powerful use of blood magic, allowing you to curse your opponents and drain massive amounts of life from them.

Basic Necromancy

 * Type: Summoning
 * Classes: Necromancer
 * Understanding Level: 3
 * Religion Level: 2
 * Prerequisite: None
 * Abilities: Can raise the dead

Advanced Necromancy

 * Type: Summoning
 * Classes: Necromancer
 * Understanding Level: 4
 * Religion Level: 3
 * Prerequisite: Basic Necromancy
 * Abilities: Can raise more of the dead

Powerful Necromancy

 * Type: Summoning
 * Classes: Necromancer
 * Understanding Level: 5
 * Religion Level: 3
 * Prerequisite: Advanced Necromancy
 * Abilities: Can raise shit tonnes of the dead

Nature Magic

 * Type: Aggressive/Defensive
 * Classes: Druid
 * Understanding Level: 4
 * Religion Level: 1
 * Prerequisite: None
 * Abilities: Can command the forces of nature.